ERMi Research Director Pille Runnel and Research Secretary Agnes Aljas led the workshop “Designing Impact: Games and Digital Cultural Heritage”, which explored how digital cultural heritage solutions and entrepreneurship can inspire one another. The session focused on games, digital creativity, and the ways cultural heritage can act as a catalyst for innovation.
Introduced were the materials of the projects “Digital Cultural Heritage as a Societal Resource” and i‑Game, as well as the co‑creation platform for games.
In addition to the workshop, participants were invited to join a guided tour of the museum and received an overview of ERM’s digital development initiatives — showcasing how the museum is creating new opportunities for experiencing, using, and interpreting cultural heritage.
More information: startupday.ee
Photo: Kati Uusi-Rauva, Agnes Aljas